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Bluffer’s Guide To WeeWar Development

Categories: Editorial, Tips

FORWARD The originally scheduled piece "Bluffer's Guide to WeeWar - Part 3" has been laid aside on the grounds that it was simply "too rubbish for words" (thanks ed). Instead, the release the of new Flash version of the game has provided WeeWarTimes with the opportunity to commission some reasoned and incisive analysis amid disturbing scenes of disgruntlement, anger, and shock at the changes. Hoards of rabid protesters stand outside WeeWar Towers, and the sounds of pitchforks being sharpened, knees jerking, credit card ... Read More