Jan 25, 2010
FORWARD
The originally scheduled piece "Bluffer's Guide to WeeWar - Part 3" has been laid aside on the grounds that it was simply "too rubbish for words" (thanks ed). Instead, the release the of new Flash version of the game has provided WeeWarTimes with the opportunity to commission some reasoned and incisive analysis amid disturbing scenes of disgruntlement, anger, and shock at the changes. Hoards of rabid protesters stand outside WeeWar Towers, and the sounds of pitchforks being sharpened, knees jerking, credit card ... Read More
Dec 28, 2009
WeeWar has always had a strong social component for an online war strategy game, and to further that aspect of the game WeeWar has been integrated to Facebook's Facebook Connect technology.
You can now link your WeeWar account to your Facebook account for login and information sharing. The only thing that I've seen so far is the ability to publish open games to your Facebook feed, that looks like this:
might want to avoid special characters. And appears on your Facebook feed like this:
(note ... Read More
Dec 8, 2009
Owning multiple accounts in WeeWar is a generally accepted practice as long as they aren't used for evil. Droning, or secretly controlling another player in a multiplayer game, is a good way to get blacklisted and shunned, the same goes for point harvesting.
There are many legitimate uses for multiple accounts including but not limited to:
2 Pro accounts for more games
More Map storage
Map testing
Playing multiple team members in a team game
Keeping yourself company on slow days in chat or the forums
Be sure ... Read More
Nov 23, 2009
Categories: Tips
PART TWO: GAME BASICS
2.1 Introduction
Never feel intimidated or stupid: Weewar is no more complex than chess to the nth degree with bases, different colors and some other stuff. It is well within the grasp of your average strategically-shaved simian - and you're better than that. It's important to remember: firstly it is far cooler than chess (and the sort of thing you can talk about at dinner parties) and secondly, as a bluffer, your primary goal is to give the appearance of ... Read More
Nov 18, 2009
Categories: Tips
Editor's Note: This post is from WeeWar User CaptainCupCake, and is the first of hopefully many to come so be sure to check the author on future posts. CCC's view MAY or may not be the views held by The WeeWar Times, it's parent company, or any baked goods we have laying about:
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Tired of getting Weewar sand kicked in your face? Embarrassed at dinner parties when the After Eight mints are handed round and talk turns to the game? Feel inadequate that ... Read More
Oct 5, 2009
Image via Wikipedia
> You've discovered this interesting game with interesting geeks to chat, taunt, and joke around with and you really like to blow stuff up! You upgrade to Pro to play more games and get access to the the extra units and maps, you may even have multiple accounts because you just can't get enough! That's all fine if you have the time but what do you do when things get busy and you realize ... Read More
Jan 12, 2009
Image via Wikipedia
Map balancing in WeeWar is a tough job and there are many maps out there with varying degrees of bias - generally in favor of blue. Here are five tips to keep you from losing points due to a biased map:
Avoid small symmetrical maps with the same starting points (think Aruba). A small map can turn blue's first move into an easy victory if played correctly (think Aruba) and some players have made ... Read More