Feb 25, 2010
We had a lot of great entries to the map contest and a lot of fun testing them. It was very hard to narrow things down to three finalists. We eliminated a lot of great and fun maps because they didn't quite meet our criteria, but you may enjoy playing them more than some of the finalists so be sure to go have a look, play around, and add the ones you like to your favorites!
These three maps are our ... Read More
Dec 28, 2009
WeeWar has always had a strong social component for an online war strategy game, and to further that aspect of the game WeeWar has been integrated to Facebook's Facebook Connect technology.
You can now link your WeeWar account to your Facebook account for login and information sharing. The only thing that I've seen so far is the ability to publish open games to your Facebook feed, that looks like this:
might want to avoid special characters. And appears on your Facebook feed like this:
(note ... Read More
Jan 12, 2009
Image via Wikipedia
Map balancing in WeeWar is a tough job and there are many maps out there with varying degrees of bias - generally in favor of blue. Here are five tips to keep you from losing points due to a biased map:
Avoid small symmetrical maps with the same starting points (think Aruba). A small map can turn blue's first move into an easy victory if played correctly (think Aruba) and some players have made ... Read More
Jun 30, 2008
Categories: Maps
WeeWar mapmaker Stirling (interview ) has recently released an update to his popular Europe World War II map. This is a fun and complicated board and the recent updates play like an entirely new map. Stirling answered a few questions I had about the map and also added some great information in his interview which I will include here as well. If you haven't played on the new version then I highly suggest you start a game, and don't forget to ... Read More
Jun 27, 2008
Categories: Maps
Image via Wikipedia
As promised in yesterday's Interview with WeeWar's most popular cartographer , here are Stirling's map balancing tips. This is a must read if you want to make good playable maps that people will enjoy:
Chess is pretty balanced. Same units, same starting positions, no income. The balance is broken when 1 player moves first and the other second. So given an even start the most unbalancing factor is player skill and a mapmaker can only do so much to balance ... Read More
Jun 26, 2008
Image via Wikipedia
Most of you have probably played on one of Stirling's maps , he is one of WeeWar's most popular and prolific mapmakers, and one of the best players. Stirling's alter ego Dan Janowak, 36, from Madison, WI., (He is moving first to Scottsdale, AZ and then on to Pasadena, CA.) is a healthcare IT consultant. When I asked him about his hobbies he listed:
Volleyball, strategic analysis [yes as a hobby], read and keep up on the latest news in ... Read More