Mar 31, 2010
Image via Wikipedia
In an astounding move the developers have announced that they will be rolling back the flash version of the site and returning the HTML version of the site. Also, announced was the start of a regular monthly blog post and corrections to the problems of slowdowns and disappearing units that previously plagued the site before Flash was implemented. Darkbee has renounced his previous statements and rededicated himself to making it into the top 15 ... Read More
Feb 25, 2010
We had a lot of great entries to the map contest and a lot of fun testing them. It was very hard to narrow things down to three finalists. We eliminated a lot of great and fun maps because they didn't quite meet our criteria, but you may enjoy playing them more than some of the finalists so be sure to go have a look, play around, and add the ones you like to your favorites!
These three maps are our ... Read More
Dec 30, 2009
Image via Wikipedia
The WeeWar Times is happy to announce something new - a map making contest! The contest will begin with the publishing of this post and will end on January 31st-ish. I will close the contest to new entries sometime on the February 1st with a comment on this post that will serve as the official end of the contest.
The Prize? 1 year of WeeWar Pro to the account of your choice!
The Rules:
- 2 Player map
- Balanced
- Maps ... Read More
Nov 25, 2009
Weewar is down again - looks a little different this time as the site now just resolves to an Apache folder listing and clicking thru give you the somewhat ironic message "It Works!".
Image by The Library of Virginia via Flickr
If you're bored be sure to take a look at the first two installments of Captain Cupcake's Bluffer's Guide to Weewar and leave a comment with your thoughts!Related articles by ZemantaWeeWar Is Down - 11/22/09 (WeeWarTimes.com)Bluffer's Guide To Weewar (WeeWarTimes.com)Bluffer's Guide To Weewar ... Read More
Nov 22, 2009
Update again - back up! Need to reload your avatar. Maps regenning
Update: Alex posts to the blog
Weewar servers are down, comments from the recent blog post about the server change indicate that this is unexpected and the devs are looking into it.
Images and API connections are not resolving although test.weewar.com still seems to be available.
No word on when we'll be back up, will update if I hear anything. If you are having severe withdrawals maybe you should take ... Read More
Oct 15, 2009
Image via Wikipedia
I decided to play around with php coding today and wrote a little bot checker to see what bots have been active within the past seven days and give their online status. For now this data will appear on the right-hand side of every page, I may move it to it's own page in the future. I'm glad to see some of the bots are still active, I know some programmers have wanted an API upgrade. I hope you find ... Read More
Jun 10, 2009
This is a quick update as I have a brand new TygerCub at home! Teams are now live on the main server make sure to note that in rated games teams gain and lose points together in what appears to be an average of their rating.
The new updates also required Katakana to change the [...]
This is a quick update as I have a brand new TygerCub at home! Teams are now live on the main server make sure to note that in rated games teams gain and lose points together in what appears to be an average of their rating.
The new updates also required Katakana to change the WeeWar suite which we are happy to host:
Download Suite Here
Read More
May 22, 2009
The recent changes to Trial players have made it harder for non-Pro players to get the full WeeWar experience. This has led to a major increase in the demand for Pro invites so I've decided to start Pro Playdates to make it a little easier for Trial players to get to play with Pro units on Multiplayer maps. Dates will be announced here on the WeeWarTimes.com site so be sure to grab the RSS feed if you are a feed ... Read More
May 7, 2009
The promised new unit has arrived on the test server along with the teamplay features that the database rewrite has allowed. Teamplay changes promise to include no ZoC (Zone of Control) conflicts and joint victories and losses. Head on over to the test server and give things a try!
Image via Wikipedia
Updated Destroyer Stats (5/8)
Now live on test server - more details here :
(stole bert's numbers from above link)
Cruiser
Defense: 12
900 credits, moves 3, range ... Read More
Apr 23, 2009
Image via CrunchBase
The recent site upgrades have slimmed down the code and databases, paving the way for future upgrades. Unfortunately the changes broke many of the GreaseMonkey scripts that enhance the game for us. WeeWarrior Katakana has spent the week since the recent upgrades doing some hacking for us, and is proud to announce that the WeeWar Suite is now up and running. The banker script can no longer work since the game ... Read More